Neat little platformer. I like the backstory and music.
The terrain can be tough to read, as in what is a wall and what is not. It all kind of blends together. Horizontal control is a bit slippery and takes a while to slow down and the jump feels heavy on the way up
Also feels a bit unfair that enemies can still hurt you as they're dying.
Hi, Rawkin, I appreciate your feedback. I will try fixing critical issues with enemy deaths and horizontal control (did discover some threading issues when testing the game on an actual Gameboy Color) before the Pixel Game Jam 2025 submission deadline.
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when it changes scenery it's epic, nice job! very nice!
Neat little platformer. I like the backstory and music.
The terrain can be tough to read, as in what is a wall and what is not. It all kind of blends together. Horizontal control is a bit slippery and takes a while to slow down and the jump feels heavy on the way up
Also feels a bit unfair that enemies can still hurt you as they're dying.
Hi, Rawkin,
I appreciate your feedback. I will try fixing critical issues with enemy deaths and horizontal control (did discover some threading issues when testing the game on an actual Gameboy Color) before the Pixel Game Jam 2025 submission deadline.
Thanks again,
- Aaron
well done! I liked the cutscenes at the beginning. Gameplay reminded me of old games like gargoyles.
a little dark and hard to see in the realm of the dead. Controls felt a little janky with the hover and double jumps.
Nice game and really nice soundtrack!